Thursday, March 3, 2011

Samsung galaxy tab 10.1

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Introducing samsung galaxy tab 10.1


irst thing's first, the Tab 10.1 is lighter. You will
be able to hold it for longer without your arms
cramping up. The difference isn't massive (the Tab 10.1 weighs
599 grams) but it's enough for the device to feel
more portable and refined. It's also more ergonomical, which helps its cause.
Plastic casing that intelligently indents at the back
helps it sit better in the hand - a reassuring
addition if you are prone to expensive accidents
or you play, say, mobile games for lengthy
periods of time. There were few apps or games to test out the
might of the new Samsung dual-core processor,
but the obligatory 'swipe test' demonstrated an
incredibly slick animation between the pages. Loading up pictures and scrolling through albums
was also a smooth process, although the latter
did stutter on ocassion when swiping between
album covers, which surprised us. Android 3.0 Honeycomb, the Galaxy Tab 10.1's
operating system, feels like an evolution of the
Android platform. You can slap down web links,
apps, games or whatever in places that make
sense to you. Whether it's on the home screen,
one of the other available pages or attached to the button in the bottom left - that works much
like the 'Start' on Windows products - you can
customise it. Being able to personalise is important, but not
always when it is at the expense of ease of use,
though. Fortunately, holding down on the home
screen brings up a plethora of options to make
make the process easy.


What can we expect in gaming terms? Well, we
wish we could say. The quad-core GPU is
allegedly five times faster than what we are
previously used to in mobile, a bold claim, but
Asphalt 6, which will ship with the tablet, was no
where to be seen. Like with the Galaxy S II, Samsung has seen fit to
imitate Windows Phone 7. Hubs divide up the
experience into four categories: Readers (books,
magazines etc), Game (games), Music (self
explanatory) and Social (social networking
feeds). Whilst no one likes a copy cat, Microsoft hit the
nail on the head with its intuitive Xbox Live
inspired UI. Hubs aren't new but there is no
denying they make light work of navigating to
the media you want. On the back of the device is an 8-megapixel
camera. Although our photography testing was
limited to a well-lit, indoor environment, the
results were great. There was no evidence of a
blue or green hue, something many mobile
smartphones seem to like adding. Instead, the colours were bright and vivid. Blurring was also
minimal. A stand out feature is the quality of the image.
Capable of full 1080p playback coupled with an
excellent TFT display, the Galaxy Tab 10.1 makes
viewing images and video a pleasure. Aside from a screen that liked reflecting light,
suggesting it would not be great for sunny
outdoor use, we could see ourselves getting very
immersed in a good film. This is largely helped by
speakers located on either side of the device. We
aren't talking Bang & Olufsen soundquality but they are reasonably good at the job, thanks to
the help of directional sound. The real question is, does the Galaxy Tab 10.1
have the iPad beaten? It's hard to say at this
stage. Until we get out hands on a device
connected to Wi-Fi and brimming with
applications, there isn't much more to say. Swiping around the home screen is hardly a
defining test of its capabilities, but the actual
hardware and quality impressed us. Assuming it's reasonably priced, the Samsung
Galaxy Tab 10.1 is looking like a great alternative
to that of the iPad, particularly if Flash 10.1
support, fast processing and a 10-inch screen
display are all on your tablet requirement
wishlist. Samsung has said to expect the device very soon.

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